Classes

Sheriff (Country Side Officer).
Spawn: El Quebrados, El Quebrados.

Cars: Bullet, Buffalo, Police Rancher.

Weapons: Nite Stick, Desert Eagle, MP5, M4, Country Rifle.

Police Officer (City Officer).
Spawn: SFPD, Downtown.

Cars: SFPD Police car, SWAT Tank, Enforcer, Police Maverick, HPV-4000, Infernus.

Weapons: Nite Stick, 9mm Pistols, MP5.

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FBI (Federal Bureau of Investigation) [Restricted].
Spawn: FBI Base, Financial.

Cars: Sultan, FBI Rancher, Buffalo, Elegant, Infernus, Police Maverick, SWAT Tank.

Weapons: Nite Stick, Desert Eagle, MP5, M4.

Specialties: 1100 score, 2 weeks of playtime.

Army Officer [Restricted].
Spawn: Army Base, Downtown.

Cars: Patriot, Rhino, Hydra, Hunter.

Weapons: Desert Eagle, M4, Sniper Rifle.

<p style="text-align: center;">Specialties: 1000 score, 2 weeks of playtime.

CIA (Central Intelligence Agency) [Restricted].
<p style="text-align: center;">Spawn: CIA Base, Foster Valley.

<p style="text-align: center;">Cars: Sultan, Buffalo, Infernus, Feltzer, Police Maverick, SeaSparrow.

<p style="text-align: center;">Weapons: Desert Eagle, Shotgun, MP5, M4, Sniper.

<p style="text-align: center;">Specialties: 1300 score, 2 weeks of playtime. Unable to see on the map.

Medic
<p style="text-align: center;">Spawn: Hospital, Santa Flora

<p style="text-align: center;">Cars: Ambulance.

<p style="text-align: center;">Weapons: Knife, 9mm Pistols.

<p style="text-align: center;">Specialties: Can heal players.

Mechanic
<p style="text-align: center;">Spawn: CJ's Garage, Doherty.

<p style="text-align: center;">Cars: Tow Truck.

<p style="text-align: center;">Weapons: Knife, 9mm Pistols.

<p style="text-align: center;">Specialties: Can heal cars.

Taxi Driver
<p style="text-align: center;">Spawn: Taxi Base, Esplanade North.

<p style="text-align: center;">Cars: Cabbie, Bus, Stretch, Elegant.

<p style="text-align: center;">Weapons: Knife, 9mm Pistols.

<p style="text-align: center;">Specialties: Can taxi people who typed /taxi.

Robber
<p style="text-align: center;">Spawn: Everywhere across San Fierro.

<p style="text-align: center;">Cars: Every car in San Fierro (Except the restricted ones (CIA,Army,FBI)).

<p style="text-align: center;">Weapons:

<p style="text-align: center;">Raper: Knife, 9mm Pistols

<p style="text-align: center;">Drug Dealer: Baseball Bat, 9mm Pistols, UZI.

<p style="text-align: center;">Weapon Dealer: TEC-9, AK-47.

<p style="text-align: center;">Hitman: Silenced 9mm, Combat Shotgun, M4.

<p style="text-align: center;">Car Jacker: Shovel, Desert Eagle, UZI.

<p style="text-align: center;">Kidnapper: Silenced 9mm, Combat Shotgun, AK-47.

<p style="text-align: center;">Terrorist: Silenced 9mm, AK-47, Sniper.

<p style="text-align: center;">Street Seller: Baseball Bat, 9mm Pistols, MP5.

Rapist
<p style="text-align: center;">When a Raper rapes someone using /rape, the victim gets a Sexually Transmitted Infection (STI for short).

<p style="text-align: center;">Because of that STI, the player gradually loses health, and evantually, he will die.

Drug Dealer
<p style="text-align: center;">A Drug Dealer can sell weed and heroin to players. Weed and heroin will be explained furter Commands Page.

Weapon Dealer
<p style="text-align: center;">A Weapon Dealer can sell weapons for players and set how much it costs.

Hitman
<p style="text-align: center;">A Hitman is allowed to kill players for a Hit Contract. To see more about Hit Contracts, go to our Commands Page.

Car Jacker
<p style="text-align: center;">A Car Jacker can deliver a couple of cars to the ship yard. With this class, you can make easy money.

Kidnapper
<p style="text-align: center;">A Kidnapper can kidnap a player with a bought rope from the Supa Save.

Terrorist
<p style="text-align: center;">A Terrorist can blowup cars and can blowup the jail when hes in it with bought C4. He can buy this C4 behind 'Wang Cars'.

Street Seller
<p style="text-align: center;">A Street Seller can sell the stuff you usually buy at the Supa Save.